QualitySettings.BorderLightAngularResolutionOffset field
Defines an offset applied to the angular resolution of the border light textures. 0 offset means collecting data from all directions required by the HRC, 1 is 1/2 of the directions required, 2 is 1/4, and so on.
public int BorderLightAngularResolutionOffset;
Remarks
Only affects the HolographicRC variant. Has no effect for other variants.
See Also
- struct QualitySettings
- namespace Dim0v.RadianceCascades2D.Utility